Budokai Arena
Your #1 Dragonball Online Multiplayer Game
August Update is Live!
Hello Warrior, thank you for all the positive and negative feedback! The August update is being released early so you can jump into everything sooner — and the new season is still going to be much better than before. Here is everything included in this update.
Season Reset & New Season
The ladder has been reset for a fresh start: anyone who was above level 31 is capped back to level 31. The new Season is up and lasts 2 months — compete again for the Top 5 Strongest and their exclusive ranks.
The Top 5 of the previous season earn a permanent place on the Hall of Fame and receive fixed Best of Game ranks until the next season ends. Check the countdown on the home page under Season Duration.
Top 5 Ladder Rewards
- 1st — Supreme Being: 3 Characters + 3 Cosmetics + 1000 Fame
- 2nd — Daishinkan: 2 Characters + 2 Cosmetics + 800 Fame
- 3rd — Strongest God: 2 Characters + 1 Cosmetic + 600 Fame
- 4th — Strongest Kaioshin: 1 Character + 1 Cosmetic + 400 Fame
- 5th — Strongest Mortal: 1 Character + 200 Fame
Top 5 Streak Rewards
- 1st: 2 Characters + 2 Cosmetics + 1000 Fame
- 2nd: 2 Characters + 1 Cosmetic + 800 Fame
- 3rd: 1 Character + 1 Cosmetic + 600 Fame
- 4th: 1 Cosmetic + 400 Fame
- 5th: 200 Fame
Top 5 Clan Rewards
Rewards are given to every member of the clan:
- 1st: 2 Characters + 2 Cosmetics + 1000 Fame
- 2nd: 2 Characters + 1 Cosmetic + 800 Fame
- 3rd: 1 Character + 1 Cosmetic + 600 Fame
- 4th: 1 Cosmetic + 400 Fame
- 5th: 200 Fame
Character and cosmetic unlocks can be claimed in-game through the season unlock holders (locked characters, plus non-Special skins and borders).
Shops, Check-in & Missions
- Shops: prices across the shops have been readjusted.
- Check-in: a new 30-day check-in is available — log in and claim daily rewards along the way.
- Daily & Weekly Missions: XP rewards now scale with your level — the higher your level, the less XP you get from them, keeping progression healthier at the top.
Balance Focus
The focus of this balance pass was to reevaluate the amount of piercing damage and mass damage reductions across the game, aiming for healthier matchups and clearer counterplay. We are also pushing to deliver more weekly updates — whether that means a new character or another balance pass.

Cooler is the eldest son of King Cold and Frieza's older brother. The boss of the Cooler Force division, he is just as cruel as the rest of his family and was the first known member of his family to discover a transformation beyond his race's true form.
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Cooler has spent significant time training himself and his power. Through this training, he was able to access a new transformation, a fifth form that is unique to him. This transformation enables him to completely surpass his opponents.
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Mecha-Cooler are mass-produced cyborg clones of Cooler, created by the Big Gete Star, which can be remotely controlled from the planet's core.
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King Cold is the king and former Emperor of Universe 7 as well as a shadow member of his family organization, the Frieza Force, leading it when it was known as the Cold Force. As the patriarch of his galactic family dynasty and father to Frieza and Cooler, he commanded the massive military regime initially known as the Cold Force before handing operational control to Frieza.
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Rebuilt with cybernetic parts following the explosion on Namek, enhanced his original destructive capabilities with mechanical upgrades, including the ability to generate bio-electricity. His primary techniques include energy blasts, frenzied attacks, and strikes designed to maximize his firepower against opponents.
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Future Trunks is the son of Vegeta and Bulma from an apocalyptic timeline devastated by the Androids. The last surviving warrior of Earth in his reality, he travels back in time utilizing a sword and pragmatic combat tactics to save the past and alter the destiny of the world.
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This is the awakened form of Trunks after witnessing the tragic death of his mentor, Future Gohan. Combining the fury of his Saiyan lineage with his disciplined swordsmanship, he became the first of his race to achieve this legendary transformation through pure trauma and despair, multiplying his combat power.
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Frieza, the cruel Emperor of the Universe, dominates the arena from his hover chair with cold, absolute authority. He wields unmatched telekinetic and energy manipulation powers, which he uses to both mercilessly torture his targets and suppress any threat to his galactic tyranny.
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Balance:
- Nerfs: Young Bulma, Master Roshi, Emperor Pilaf, Android 8, General Blue, King Piccolo, Piccolo Jr, Great Ape Gohan, Krillin, Bardock, Super Saiyan Bardock, Cui, Guldo, Jeice, True Form Frieza.
- Boosts: Teen Goku, Saibaman, Super Saiyan Goku, Captain Ginyu, Dodoria.
- Tweaks: Chi-Chi, Chilled.


This skill now has 1 cooldown. Up 1 from 0.


This skill now deal normal damage instead of affliction damage.


This skill now will grants 15% damage reduction instead of 10 points of damage reduction.


This skill now will deal 10 affliction damage to Android 8 instead of normal damage.

This skill now grants 25% damage reduction instead of 10 unpierciable damage reduction.


This skill now will deal 10 damage. Down 5 from 15.
Any enemy that does not use a new skill this turn will take 5 damage instead of 5 piercing damage.

This skill now deal damage instead of piercing damage.
The additional damage received from

This skill no longer is classed Affliction*
This skill now deal piercing damage instead of affliction damage.


This skill now deal normal damage instead of piercing damage.

This skill now deal normal damage instead of piercing damage.


This skill now deal normal damage instead of piercing damage.


This skill now deal 10 damage. Down 5 from 15.


This skill now ignores first damage instead of all damage.


This skill now will deal normal damage instead of piercing damage.


This skill now deffensive trigger damage only trigger on the first enemy instead all enemies.


This skill now will deal normal damage instead of piercing damage.


This skill now grants 50% damage reduction instead of 15 points of unpierciable damage reduction.


This skill now deal normal damage instead of piercing damage.

This skill now deal normal damage instead of piercing damage.


This skill now deal normal damage instead of piercing damage.


This skill now grants 10 points of destructible.
This skill now has no cost instead 1 Ki.


This skill now cost 1 Ki instead of no cost.
This skill now has 1 cooldown. Down 1 from 2.

Saibaman will take 10 affliction damage for every active Horde Stack. Down 10 from 20.


This skill now deals 40 piercing damage. Up 5 from 35.
This skill now deal piercing damage instead of normal damage.


This skill now grants Ginyu 1 Ki instead.


This skill now deals normal damage instead of piercing damage.
This skill now deals 15 damage. Up 5 from 10.


This skill now will deal normal damage instead of piercing damage.
This skill now will deal 25 damage. Up 5 from 20.


This skill now will deal normal damage instead of piercing damage.

This skill now will deal piercing damage instead of normal damage.









































